2015年11月6日 星期五

[挖掘] 巫醫 2.4+賽季5 巫醫新改動部分搶先看(11/25 修正祖套、厄套、小魔人戒與狗+巨屍符文)

大家好我是猥瑣,
這就迅速挖掘來第一手消息啦~

引用連結:
官網2.4+賽季5改動總覽
http://tw.battle.net/d3/zh/blog/19941044/
reddit詳細清單
https://www.reddit.com/r/Diablo/comments/3rug1z/patch_24_new_items_bonuses_pics/
凱恩之角三軸暴雪現場第一手文章
http://bbs.d.163.com/forum.php?mod=viewthread&tid=173244646
凱恩之角套裝改動消息
http://bbs.d.163.com/forum.php?mod=viewthread&tid=173244648
暴雪圖片檔
http://imgur.com/a/71V6e
Diablofans
http://www.diablofans.com/news/48574-ptr-patch-2-4-datamined
夢遺藍帖修正 
https://us.battle.net/d3/en/forum/topic/19891249066

本文開始,

巫醫部分改動:


套裝部分:

1. Jade set(玉魂師的戰甲)

2p: Haunt deals damage worth of 120 seconds if the target is already Haunted.
當蝕魂命中已受到其效果影響的敵人時,會立刻造成相當於 120 秒的蝕魂傷害值

4p: Soul Harvest gains the effect of every Rune; reduce Cooldowns by 1 second every time you cast Sould Harvest or Locust.
魂靈收割獲得所有符文的效果 使用蝕魂及蝗蟲時魂靈收割冷卻時間減少1秒

6p: When you cast Soul Harvest, consume all DoTs  and deal 300 seconds worth of their damage.
魂靈收割會吸收你對敵人造成的持續傷害效果,立即對其造成該效果相當於300秒的傷害

點評:果然暴雪工程師很喜歡這種野蠻的加零舉動,毫無意外,就是傷害%加顆零了事,未來或許玉魂可轉行團隊點炮角色。


2. Endless Walk 無盡行旅(玫瑰旅人兩件項鍊戒指套裝)

While moving, damage taken is reduced by up to 50%
移動中受到的傷害最多減少50%
While standing still, damage dealt is increased by up to 100%
站定時造成的傷害最多增加100%
You gain and lose stacks as you transition between moving and standing still.

點評:很清楚這套鏈戒重做想各種法子取代掉目前的綠對戒跟獄火的平衡,不過這效果...仍有待開發。



3. Legacy of Nightmares夢魘者的遺禮(哀嚎無畏兩件戒指套裝)

兩件效果,除此套裝外多一件遠古傳奇增傷100%減傷4%。

點評:
鑑於PTR大秘境目前衝層的層數不甚合理,
官方已將800%修正成100%,
大約降低目前單人大秘境13層比較能與他流派有齊頭式平等。


記住,
朕不給的,你不能要。



4.Manajuma's Way馬那祖瑪之道
(2) Set Bonus
Hex - Angry Chicken bonus damage increased from 200% to 400%
爆炸傷害從200%上提至400%。

點評:刀雞套一個無趣的翻倍增傷,目的應該是求T10順推。



5.Spirit of Arachyr厄拉齊爾套裝
4pc
Bonuses are now all applied immediately after summoning the Toad. (11/24)
Increased damage reduction from 40% to 50%. (11/24)
Increased duration from 10 to 15 seconds. (11/24)
A longer defensive bonus duration will allow you to channel Firebats with this build for longer without having to break your channel. (11/24)
6pc
Increased damage bonus from 800% to 1200%. (11/24)

四件效果修正效果為召喚大蟾後立刻生效,減傷自40%上修至50%,
持續時間自10秒延長到15秒,更多的防禦面增益目的是為了彌補引導火蝙蝠時被打斷的狀況。
六件效果修正傷害,將原本的800%上修至1200%。

點評:總算Buff了沒人要用的蜘蛛+蝙蝠套防禦面,
雖然效果非常...不顯著,
六件增傷在各種傳奇輩出的時代搭配技能基傷不高的情況下,
火蝙蝠傷害大約從最初5000%增幅到7800%,
跟其他套裝一比較下沒10000%都是雞肋,
因此這次改動的增幅並不算優秀,
不過未來還是會在PTR測試後報告實際效果。




6.Zunimassa’s Set祖尼瑪莎套裝

6pc
Increased damage bonus from 275% to 400%. (11/24)
Increased duration from 4 to 8 seconds. (11/24)
Duration increase should make it easier for non-Carnevil Zunimassa’s builds to deal damage, as pets are less controllable in that build. (11/24)

六件效果修正傷害自275%至400%,
持續時間4秒改成8秒,
這會讓那些非吹箭玩法流派玩家對於寵物傷害的控制變好。

點評:來囉,祖套的Buff姍姍來遲,再慢點就要被夢遺徹底取代了,實際效果大概就是追平其他一線套裝,至於實際最終會怎麼搭配或是再被調整數據,靜待分曉。






傳奇部分:


深淵魔物



將“ 20拾取範圍 ”改動為可魔方橙字詞綴。

點評:終於可以抽取啦!




2.Lakumba's Ornament



巫醫收割技能專屬護腕,每層收割減傷5%

點評:玉魂套就缺專屬護腕,這不就來了,嗯?

3.Ring of Emptiness 

虛無魔戒
對同時受蝕魂和蟲群影響的敵人造成傷害提高100%

點評:很高機會是玉魂套裝的選擇之一,觀望。

4.Voo's Juicer(原:Kill 殺滅)



靈魂彈幕單手祭祀刀
靈魂彈幕技能傷害+使用靈魂彈幕時擁有魅惑幽魂符文。

點評:靈魂彈幕這技能傷害與消耗的比例配置依舊是巨大問題,期待未來實測了。

5.Mantle of Channeling

施展旋風斬 連射 掃射 暴風奔襲 火蝙蝠 秘法奔流 裂光波 冰霜射線時增加20~25%傷害及25%減傷

點評:如果這是那個"傳說中2.2版的超強護肩",那實在是太...嗯,還是讓我們繼續等PTR實測這些傳奇整合後,再下定論吧。


6.巫醫未知新咒物:Vile Hive

邪物之巢
蟲群獲得惡性蟲群符文,並且造成傷害提升50%前後。

點評:儘管特效或許跟蟲杖重疊,又無論在DOT上實際傷害怎麼計算,多一個咒物塑形選擇絕對是好事,看看那可愛的貓咪為我們大神教帶來多少人氣。































7.Staff of Chiroptera Staff: 雙手杖 秋之喚

Firebats attacks 100% faster and costs 75% less Mana.
火蝙蝠攻速+100%並減少75%耗魔。


點評:原來是俗稱D3掉落最高雙廢“左野木林右秋之喚”的秋之喚啊,失敬失敬,竟然轉眼就變成巫醫專武...不過,先看看酸雨杖跟熊茅,秋之喚說好的技能傷呢,嗯?(打開櫥櫃擺入) 



8.Mordullu's Promise, Axe: 單手斧 莫度盧之諾

Firebomb generates 100 - 125 Mana.
火焰炸彈可恢復100-125法力。

點評:這把“專武”造型值得塑型,但也因為是斧,所以幾乎無用武之地...
其次,這年頭巫醫還需要回法的配置很不多了,
再者要綁專武的流派那把專武也必然要特別優秀到值得用它,
然而這隻“專武”同上面的秋之喚一樣缺了很重要的技能傷,
請允許我,定位暫時擺在屬於這次改動裡:特殊(X) 廢物(O) 的區塊。



9.Wilken's Reach, Mojo: 之握
Grasp of the Dead no longer has a cooldown.

亡者之握取消冷卻時間。



10.臨終一息


將特效改為可抽取


11.Short Man’s Finger小魔人戒指
pic by: http://img4.178.com/d3/201305/163116101419/163116174051.jpg


Now increases the damage of each Gargantuan by 3x. (11/24)
每個巨屍上修三倍傷害。


技能部分:



1.Spirit Vessel 魂靈歸體
No longer reduces the cooldown of Horrify, Spirit Walk and Soul Harvest by 2 seconds. (new) > (skills received buffs to compensate for this nerf)
取消懼靈、靈行和收割CD時間減少兩秒的效果,改成技能吃Buff以彌補這效果的損失。



2.Haunt 蝕魂
Draining Spirit : Now deals Physical damage. (new)
新增物理元素蝕魂,將取魄之靈置換成物理元素傷。



3.Grasp of the Dead 亡者之握
Rain of Corpses : Deals 420% weapon damage as Physical over 3 seconds (down from 8) to nearby enemies.
天降屍雨符文持續時間從8秒改成3秒。



4.Hex 妖術
Toad of Hugeness : Now also slows enemies that are swallowed by the toad and spit back. (new)
龐然大蟾吞吐後的怪物會被緩速。

Summon a giant toad that pulls in enemies, briefly swallows them whole, then spits them back out with a layer of goo that deals deals 750% weapon damage as Poison over 5 seconds, Slows them, and increases their damage taken by 25%.
召喚一隻會抓近吞入並舔舐敵人們龐然大蟾,遭到舔舐的敵人會被緩速,並受到5秒750%毒元素武器傷害與使其所受傷害增加25%。




5.Soul Harvest靈魂收割 
Cooldown: 12 seconds (down from 15).
冷卻時間從15秒改成12秒。

Languish : Increase your Armor by 10% per harvested enemy (reworked from 30% static).
魂魄凋零符文的護甲從固定30%改成每收割一個敵人得到10%護甲。

Vengeful Spirit : Harvested enemies take 640% weapon damage (up from 630%).
復仇怨靈符文傷害從630%改成640%。



6.Locust Swarm 召喚蟲群
Diseased Swarm : Enemies killed while affected by Locust Swarm leave behind a cloud of locusts that deal 750% (up from 75%) weapon damage as Poison over 3 seconds.
疫病蟲群將3秒75%傷害上提至3秒750%傷害。



7.Spirit Barrage靈魂彈幕 
Spirit bolts deal a total of 600% weapon damage (up from 425%).
靈魂彈幕傷害從425%上提至600%

Phlebotomize : Gains 6437 Life each time Spirit Barrage hits. (reworked from having a chance to charming targets)
魅惑幽魂符文效果重製,取消魅惑效果改成固定擊中回復6437。

Manitou : Spectre deals 6000% weapon damage (up from 2900%) as Cold over 20 seconds.
凌空幽魂傷害自2900%上修至6000%。



8.Horrify 懼靈
Cooldown: 10 seconds (down from 12).
冷卻時間從12秒下修至10秒。

Frightening Aspect : Gain 50% (up from 35%) additional Armor for 8 seconds after casting Horrify.
恐懼化身符文的恐懼每隻怪物的護甲自35%上提至50%。



9.Mass Confusion群體混亂
Paranoia : Enemies in the area of Mass Confusion take 30% additional damage (up from 20%) for 12 seconds.
錯亂妄想符文12秒debuff自20%提升至30%。



10.Spirit Walk靈行術 
Cooldown: 10 seconds (down from 12).
冷卻時間自12秒降至10秒。

Severance : Increase your movement speed by an additional 100% while in spirit form. (reworked from dealing damage while in Spirit Form)
靈肉分離符文重製,取消傷害改成增加跑速100%。

Healing Journey : Gain 15% (up from 14%) of your maximum Life when you activate Spirit Walk.
治癒之旅符文將回血14%上提至15%。



11.Wall of Death死亡之壁 
Deal 1200% (up from 1000%) weapon damage as Physical over 6 seconds.
將6秒傷害自1000%物理傷害提升至1200%物理傷害。

Surrounded by Death : Raise a circle of zombies from the ground that traps and attacks nearby enemies for 1250% weapon damage (up from 1000%) over 5 seconds (up from 4).
死亡障壁符文自4秒1000%傷害改成5秒1250%傷害。



12.Creeping Death死亡蔓延
DoT duration increased from 300 to 3600 seconds
死亡蔓延之DoT持續時間自300秒延長至3600秒



13. Dogs召喚殭屍犬
Base skill damage increased from 30% to 120%. (11/24)
基礎傷害從30%上調至120%

Burning Dogs rune increased from 10% weapon damage to 40% weapon damage. (11/24)
火焰犬火焰傷害自10%上調至40%。

Poison Dot damage increased from 30% to 120%. (11/24)
狂屍犬Dot傷害上調自30%至120%。



14.Gargantuan 巨屍
Base skill damage increased from 100% to 450% weapon damage per swing. (11/24)
基礎傷害從100%上調至450%武器傷害。

Restless Giant – Cooldown on enrage reduced from 120 to 45. (11/24)
惡煞巨屍符文冷卻時間自120秒下修至45秒。

Big Stinker damage increased 45% to 135%. 
毒霧巨屍傷害上修自45%至135%。





以上就是巫醫部分最新更新消息,
猥瑣持續挖掘ing,
敬請期待~

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